package main import gpu "../.." import app "../../app" main :: proc() { state, ok := app.init_window(1280, 720, "GPU - Model Loading") if !ok { return } defer app.shutdown(&state) model := gpu.load_model("tests/assets/jersey/scene.gltf") defer gpu.unload_model(model) camera := gpu.Camera3D{ position = {0, 1.5, 4}, target = {0, 1, 0}, up = {0, 1, 0}, fovy = 45, near = 0.1, far = 100, } for !app.window_should_close(&state) { app.update_camera(&state, &camera, .ORBITAL) frame := app.begin_frame(&state, gpu.CORNFLOWER_BLUE) gpu.set_camera_3d(&frame, camera) _ = gpu.draw_model_frame(&frame, {model = model, position = {0, 0, 0}, scale = 1, tint = gpu.WHITE}) _ = gpu.draw_grid_frame(&frame, {slices = 10, spacing = 1}) _ = app.submit_frame(&state, &frame) if app.is_key_pressed(&state, .Escape) { break } } }