| app | add shaderkit source facade | 1 month ago | |
| backend | close linux headless proof rows | 1 month ago | |
| compiler | close linux headless proof rows | 1 month ago | |
| core | close linux headless proof rows | 1 month ago | |
| docs | enable stencil clip capability | 1 month ago | |
| examples | close linux headless proof rows | 1 month ago | |
| particles | remove legacy semantic gpu | 1 month ago | |
| pipeline | add backend stencil contract | 1 month ago | |
| platform | remove deps collection | 1 month ago | |
| profile | ungroup gpu package tree | 1 month ago | |
| render_ir | prepare mask stencil lowering | 1 month ago | |
| renderer | add opengl backend skeleton | 1 month ago | |
| resource | define implemented capabilities | 1 month ago | |
| scripts | close linux headless proof rows | 1 month ago | |
| shader | close linux headless proof rows | 1 month ago | |
| shaderkit | add opengl shader target | 1 month ago | |
| tests | enable stencil clip capability | 1 month ago | |
| tools | close linux headless proof rows | 1 month ago | |
| .DS_Store | ungroup gpu package tree | 1 month ago | |
| .harbor | initialize gpu workspace | 1 month ago | |
| constants.odin | ungroup gpu package tree | 1 month ago | |
| frame_api.odin | add mask clip ir validation | 1 month ago | |
| gpu.odin | close linux headless proof rows | 1 month ago | |
| types.odin | extend vertex input contract | 1 month ago |