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| 385 | 385 | // Textures | |
| 386 | 386 | create_texture = create_texture_d3d11, | |
| 387 | 387 | destroy_texture = destroy_texture_d3d11, | |
| 388 | + | read_texture_rgba8 = read_texture_rgba8_d3d11, | |
| 388 | 389 | ||
| 389 | 390 | // Samplers | |
| 390 | 391 | create_sampler = create_sampler_d3d11, | |
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| 203 | 203 | bind_index_buffer = bind_index_buffer_opengl, | |
| 204 | 204 | create_texture = create_texture_opengl, | |
| 205 | 205 | destroy_texture = destroy_texture_opengl, | |
| 206 | + | read_texture_rgba8 = read_texture_rgba8_opengl, | |
| 206 | 207 | create_sampler = create_sampler_opengl, | |
| 207 | 208 | destroy_sampler = destroy_sampler_opengl, | |
| 208 | 209 | create_image = create_image_opengl, | |
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